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Wodonga South Primary School

Wodonga South Primary School caters for students in years F-6 and has approximately 540 students. Simon Collier is the curriculum officer who works with the school to support implementation of the Australian Curriculum: Digital Technologies. Teachers at the school have chosen to focus their project on professional learning ...

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Rosicka review: STEM practices in primary schools

This report reviews recent research literature in the areas of teacher capacity, integration of STEM disciplines, active learning and student engagement and participation to help inform the world of practice. The literature review was restricted to STEM practices in primary schools.

Online

Creating a wildlife habitat: design

Creating a wildlife habitat can provide a home for a variety of local wildlife from the smallest insects and spiders to birds, reptiles, mammals and frogs. These habitats can provide a sanctuary for species that have been displaced through urbanisation, as built structures replace natural areas. The Vision activity determined ...

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Catchment management: the drain is just for rain

Stormwater originated as rain and flows into creeks, rivers and other water bodies. Any rubbish or chemical pollution collected during this journey can end up polluting the waterways. This activity looks the impacts of stormwater and rubbish in our waterways. Outcomes of this learning activity are for students to: understand ...

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Creating an Indigenous plant-use garden: harvesting

The satisfaction of eating straight from the garden is one of life’s best learning experiences, however we need to be respectful and mindful to only harvest what we need to allow the plant to continue to thrive for generations to come. This activity involves the assessment and mapping of local environments to create a successful ...

Downloadable

Questacon Cyber Castle Challenge

Embark on an exhilarating virtual adventure that will ignite young minds and equip them for the digital frontier. The Questacon Cyber Castle Challenge is a FREE Minecraft: Education game and resources to engage students in cyber security concepts and skills of the future.

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Bethany Christian School – Progress report 4

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the final in a series of four.

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South Kalgoorlie Primary School

South Kalgoorlie Primary School is located in Kalgoorlie, Western Australia, on the Traditional Lands of the Wangkatja people of the North-Eastern Goldfields. It has about 450 students. Deanne Poole is the curriculum officer who works directly with the school to support the implementation of the Digital Technologies curriculum. ...

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South Kalgoorlie Primary School – Timeline

This document presents the milestones in South Kalgoorlie Primary School's participation in the Digital Technologies in Focus project.

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Wodonga South Primary School – Progress report 1

This video explains the progress that Wodonga South Primary School has made in the Digital Technologies in Focus project. It is the first in a series of four.

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An introduction to artificial intelligence and machine learning

This video is the first of a series of 5 explainers on artificial intelligence. It discusses why it is a challenge for a computer to easily recognise one object from another. Discover how a machine learns using labelled images rather than following a specific set of rules and how AI connects with human learning.

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Additive strategies: Video and teaching guide

This video explores the use of computation strategies, rounding and estimation in real-world, additive situations. Use the video with the supporting teacher guide as a springboard to explore mathematical concepts. A range of strategies such as compensation and partitioning are demonstrated. Estimation and rounding are highlighted ...

Interactive

Stellarium Web

Stellarium provides a web-based version of a planetarium that allows users to explore what's visible in the sky from any location in the world. It calculates the positions of the Sun and Moon, planets and stars, and draws how the sky would look to an observer depending on their location and the time. It can also draw the ...

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Multiplication: 2 digit by 2 digit numbers: video and teaching guide

This video explores multiplicative strategies, methods and models to solve a given worded problem. It uses a scenario of a student helping a sibling to explore and discuss methods for solving the problem: ‘How many months has a 25 year old been alive?’ It shows how prior knowledge is required to know what type of calculation ...

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Transportation Though the Ages: Science as a human endeavour

Humans are constantly working to develop and improve our technology and understanding. This resource provides step-by-step instructions to help students consider why innovative design and improvement is important. Students firstly identify as many types of transport they can think of and then discuss why new types of transport ...

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Classroom ideas: Choose your own adventure: years 3-6

This PDF provides a sequence of activities that allow students to view and create planning templates and algorithms when making 'Choose Your Own Adventure' stories. Older students can use the visual programming language Scratch to build their stories.

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Australian Curriculum: Digital Technologies Years 7–10 achievement standards and aligned content descriptions on a page

This PDF presents content descriptions and achievement standards for the Digital Technologies subject in the Australian Curriculum

Online

Time and duration: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Time and duration. Students convert between units of time and apply their knowledge, skills and processes to solving simple time-related problems. They develop fluency in telling time to the nearest minute.

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Measures of turn (angles): Year 4 – planning tool

This planning resource for Year 4 is for the topic of Measures of turn (angles). Students develop their understanding that an angle is a figure formed by two rays sharing a common end point, called the vertex of the angle.

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Shapes and objects: Year 4 – planning tool

This planning resource for Year 4 is for the topic of Shapes and objects. Students build on their knowledge of shape by combining and cutting 2D shapes.